Sorry this is so frantic and unorganized. But if you know what you're doing or want to preserve code for more advanced use, any of the above info will help to varying degrees. This is due to the way it requires the resources to actually load the saves and object files I reference above. Your best bet for keeping it completely intact is really to just enable Steam Cloud save for the game OR just backup your WHOLE ass TTS folder somewhere. Navigate to the file directory for this the same way you did for your saves folder and back it up wherever you like. You can also save individual objects (like your decks you import or items/resources on the table) by right clicking on them and clicking "Save Object". Find the saves folder and just copy the save file you made to a new folder wherever you want (Your desktop, your documents, your flashdrive, anywhere). Then navigate on your desktop/file-explorer to your folder which holds all of your Table Top Simulator files. (This may seem redundant and smarter folks could tell you if it is. It's nearly identical at this point to loading the workshop file but it's from a save file you created. Load the workshop creation (it'll create the table and all the resources) and then SAVE that game as your own save file which can be loaded by itself. I will try to reply with better instructions when I get a chance but you can do a few different things for different results: Post bug reports on either our Nolt Board or steam.Keep content related to Tabletop Simulator. The possibilities are endless!Ĭlick here for our full rules, and check our FAQ before posting. You can do anything you want in Tabletop Simulator. All with an easy to use system integrated with Steam Workshop. In Tabletop Simulator, you can create your own original games, import custom assets, set up complete RPG dungeons, manipulate the physics, create hinges & joints, and of course flip the table when you are losing the game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |